#include<ecoding_manager.h>


#include <string.h>

	  

static int IsANSIEncode(unsigned char* memory)
{

	return 0;
}


static EncodeOpr g_tANSIEncodeOpr = {
	.name = "ANSI",
	.IsEncodeSupport = IsANSIEncode;
};

void ANSIEncodeOprRegister(void)
{
	RegisterEncodeOpr(&g_tANSIEncodeOpr);
}

